const menu = UI.AddMultiDropdown( "Items", [ "Hotkeys", "Watermark", "DT indicator", "Fake indicator" ] );

const menu_value = UI.GetValue.apply(null, menu);

//DT

function get_icon(a) {
    var letter = ""
    switch (a) {
        case "desert eagle":
            letter = "a"
            break
        case "dual berettas":
            letter = "b"
            break
        case "five seven":
            letter = "c"
            break
        case "glock 18":
            letter = "d"
            break
        case "ak 47":
            letter = "e"
            break
        case "aug":
            letter = "f"
            break
        case "awp":
            letter = "g"
            break
        case "famas":
            letter = "h"
            break
        case "m249":
            letter = "i"
            break
        case "g3sg1":
            letter = "j"
            break
        case "galil ar":
            letter = "k"
            break
        case "m4a4":
            letter = "l"
            break
        case "m4a1 s":
            letter = "m"
            break
        case "mac 10":
            letter = "n"
            break
        case "p2000":
            letter = "o"
            break
        case "mp5 sd":
            letter = "p"
            break
        case "ump 45":
            letter = "q"
            break
        case "xm1014":
            letter = "r"
            break
        case "pp bizon":
            letter = "s"
            break
        case "mag 7":
            letter = "t"
            break
        case "negev":
            letter = "u"
            break
        case "sawed off":
            letter = "v"
            break
        case "tec 9":
            letter = "w"
            break
        case "zeus x27":
            letter = "x"
            break
        case "p250":
            letter = "y"
            break
        case "mp7":
            letter = "z"
            break
        case "mp9":
            letter = "A"
            break
        case "nova":
            letter = "B"
            break
        case "p90":
            letter = "C"
            break
        case "scar 20":
            letter = "D"
            break
        case "sg 553":
            letter = "E"
            break
        case "ssg 08":
            letter = "F"
            break
        case "knife":
            letter = "G"
            break
        case "flashbang":
            letter = "H"
            break
        case "high explosive grenade":
            letter = "I"
            break
        case "smoke grenade":
            letter = "J"
            break
        case "molotov":
            letter = "K"
            break
        case "decoy grenade":
            letter = "L"
            break
        case "incendiary grenade":
            letter = "M"
            break
        case "c4 explosive":
            letter = "N"
            break
        case "usp s":
            letter = "P"
            break
        case "cz75 auto":
            letter = "Q"
            break
        case "r8 revolver":
            letter = "R"
            break
        case "bayonet":
            letter = "V"
            break
        case "flip knife":
            letter = "W"
            break
        case "gut knife":
            letter = "X"
            break
        case "karambit":
            letter = "Y"
            break
        case "m9 bayonet":
            letter = "Z"
            break
        case "falchion knife":
            letter = "1"
            break
        case "bowie knife":
            letter = "2"
            break
        case "butterfly knife":
            letter = "3"
            break
        case "shadow daggers":
            letter = "4"
            break
        case "ursus knife":
            letter = "5"
            break
        case "navaja knife":
            letter = "6"
            break
        case "stiletto knife":
            letter = "7"
            break
        case "skeleton knife":
            letter = "8"
            break
        case "huntsman knife":
            letter = "0"
            break
        case "talon knife":
            letter = "8"
            break
        case "classic knife":
            letter = "25"
            break
        case "paracord knife":
            letter = "Z"
            break
        case "survival knife":
            letter = "Z"
            break
        case "nomad knife":
            letter = "Z"
            break
        default:
            letter = ""
            break
    }
    return letter
}

if(menu_value & (1 << 2)) {
UI.AddLabel("                   Tickbase            ");
UI.AddSliderInt("Tickbase_x", 0, Global.GetScreenSize()[0]);
UI.AddSliderInt("Tickbase_y", 0, Global.GetScreenSize()[1]);
}

function in_bounds(vec, x, y, x2, y2) {
    return (vec[0] > x) && (vec[1] > y) && (vec[0] < x2) && (vec[1] < y2)
}
var fa = 0;
var sa = 0;

function main_dt() {

    if (!World.GetServerString()) return;

    const x = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Tickbase_x"),
        y = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Tickbase_y");

    localplayer_index = Entity.GetLocalPlayer();
    localplayer_weapon = Entity.GetWeapon(localplayer_index);
    weapon_name = Entity.GetName(localplayer_weapon);
    g_Local_classname = Entity.GetClassName(localplayer_weapon);
    var nextattack = Entity.GetProp(localplayer_weapon, "CBaseCombatWeapon", "m_flNextPrimaryAttack");
    var CanShoot = false;
    if (nextattack <= Globals.Curtime()) {
        CanShoot = true;
    }

    var frames = 8 * Globals.Frametime();

    var font = Render.AddFont("Verdana", 7, 100);
    var fontbullet = Render.AddFont("bullet", 18, 100);
    if (CanShoot && Exploit.GetCharge() == 1 && UI.IsHotkeyActive("Rage", "Exploits", "Doubletap")) {
        var text = "DT [skeet] | tickbase(v): 16";
        var color = [89, 119, 239, 255];
    } else if (CanShoot && Exploit.GetCharge() == 1 && UI.IsHotkeyActive("Rage", "Exploits", "Hide shots")) {
        var text = "DT [skeet] | tickbase(v): 7";
        var color = [89, 119, 239, 255];
    } else {
        var text = "DT [skeet] | tickbase(v): 0";
        var color = [89, 89, 89, 255];
    }
    var w = Render.TextSizeCustom(text, font)[0] + 8;

    Render.FilledRect(x, y, w, 2, color);
    Render.FilledRect(x, y + 2, w, 18, [17, 17, 17, 255]);
    Render.StringCustom(x + 5, y + 5, 0, text, [0, 0, 0, 180], font);
    Render.StringCustom(x + 4, y + 4, 0, text, [255, 255, 255, 255], font);

    Render.String(x + 4, y + 22, 0, get_icon(weapon_name), [255, 255, 255, 255], 5);
    if ((g_Local_classname == "CKnife" || g_Local_classname == "CWeaponSSG08" || g_Local_classname == "CWeaponAWP" || weapon_name == "r8 revolver" || g_Local_classname == "CHEGrenade" || g_Local_classname == "CMolotovGrenade" || g_Local_classname == "CIncendiaryGrenade" || g_Local_classname == "CFlashbang" || g_Local_classname == "CSmokeGrenade" || g_Local_classname == "CDecoyGrenade" || g_Local_classname == "CWeaponTaser" || g_Local_classname == "CC4")) {
        //return
    } else {
        if (CanShoot) {
            fa = Math.min(fa + frames, 1);
            Render.StringCustom(x + 10 + Render.TextSize(get_icon(weapon_name), 5)[0], y + 18, 0, "A", [255, 255, 255, fa * 255], fontbullet);
        } else {
            fa = 0;
        }
        if (CanShoot && Exploit.GetCharge() == 1 && UI.IsHotkeyActive("Rage", "Exploits", "Doubletap")) {
            sa = Math.min(sa + frames, 1);
            Render.StringCustom(x + 30 + Render.TextSize(get_icon(weapon_name), 5)[0], y + 18, 0, "A", [255, 255, 255, sa * 255], fontbullet);
        } else {
            sa = 0;
        }
    }


    if (Global.IsKeyPressed(1) && UI.IsMenuOpen()) {
        const mouse_pos = Global.GetCursorPosition();
        if (in_bounds(mouse_pos, x, y, x + w, y + 30)) {
            UI.SetValue("Misc", "JAVASCRIPT", "Script items", "Tickbase_x", mouse_pos[0] - w / 2);
            UI.SetValue("Misc", "JAVASCRIPT", "Script items", "Tickbase_y", mouse_pos[1] - 20);
        }
    }
    
}

if(menu_value & (1 << 2)) {
Global.RegisterCallback("Draw", "main_dt")
}

//Hotkeys

if(menu_value & (1 << 0)) {
UI.AddLabel("                   Hotkeys            ");
const x1 = UI.AddSliderInt("Hotkeys_x", 0, Global.GetScreenSize()[0]);
const y1 = UI.AddSliderInt("Hotkeys_y", 0, Global.GetScreenSize()[1]);
}

UI.AddColorPicker("Hotkeys");
var colorhotkeys = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys");
if (colorhotkeys[3] == 0) {
    UI.SetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys", [89, 119, 239, 3]);
}


var alpha = 0;
var maxwidth = 0;
var swalpha = 0;
var fdalpha = 0;
var apalpha = 0;
var aialpha = 0;
var spalpha = 0;
var fbalpha = 0;
var dtalpha = 0;
var hsalpha = 0;
var doalpha = 0;
var textalpha = 0;
var h = new Array();

function in_bounds(vec, x, y, x2, y2) {
    return (vec[0] > x) && (vec[1] > y) && (vec[0] < x2) && (vec[1] < y2)
}

function main_hotkeys() {
        if (!World.GetServerString()) return;
        const x = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Hotkeys_x"),
            y = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Hotkeys_y");
    
        var font = Render.AddFont("Verdana", 7, 100);
        var frames = 8 * Globals.Frametime();
        var width = 75;
        var maxwidth = 0;
        if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Slow walk")) {
            swalpha = Math.min(swalpha + frames, 1);
        } else {
            swalpha = swalpha - frames;
            if (swalpha < 0) swalpha = 0;
            if (swalpha == 0) {
                h.splice(h.indexOf("Slow walk"));
            }
        }

        if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Fake duck")) {
            fdalpha = Math.min(fdalpha + frames, 1);
        } else {
            fdalpha = fdalpha - frames;
            if (fdalpha < 0) fdalpha = 0;
            if (fdalpha == 0) {
                h.splice(h.indexOf("Duck peek assist"));
            }
        }

        if (UI.IsHotkeyActive("Misc", "GENERAL", "Movement", "Auto peek")) {
            apalpha = Math.min(apalpha + frames, 1);
        } else {
            apalpha = apalpha - frames;
            if (apalpha < 0) apalpha = 0;
            if (apalpha == 0) {
                h.splice(h.indexOf("Auto peek"));
            }
        }

        if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
            aialpha = Math.min(aialpha + frames, 1);
        } else {
            aialpha = aialpha - frames;
            if (aialpha < 0) aialpha = 0;
            if (aialpha == 0) {
                h.splice(h.indexOf("Anti-aim inverter"));
            }
        }

        if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
            aialpha = Math.min(aialpha + frames, 1);
        } else {
            aialpha = aialpha - frames;
            if (aialpha < 0) aialpha = 0;
            if (aialpha == 0) {
                h.splice(h.indexOf("Inverter"));
            }
        }

        if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force safe point")) {
            spalpha = Math.min(spalpha + frames, 1);
        } else {
            spalpha = spalpha - frames;
            if (spalpha < 0) spalpha = 0;
            if (spalpha == 0) {
                h.splice(h.indexOf("Safe point override"));
            }
        }

        if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force body aim")) {
            fbalpha = Math.min(fbalpha + frames, 1);
        } else {
            fbalpha = fbalpha - frames;
            if (fbalpha < 0) fbalpha = 0;
            if (fbalpha == 0) {
                h.splice(h.indexOf("Force body aim"));
            }
        }

        if (UI.IsHotkeyActive("Rage", "Exploits", "Doubletap")) {
            dtalpha = Math.min(dtalpha + frames, 1);
        } else {
            dtalpha = dtalpha - frames;
            if (dtalpha < 0) dtalpha = 0;
            if (dtalpha == 0) {
                h.splice(h.indexOf("Double tap"));
            }
        }

        if (UI.IsHotkeyActive("Rage", "Exploits", "Hide shots")) {
            hsalpha = Math.min(hsalpha + frames, 1);
        } else {
            hsalpha = hsalpha - frames;
            if (hsalpha < 0) hsalpha = 0;
            if (hsalpha == 0) {
                h.splice(h.indexOf("Hide shots"));
            }
        }

        if (UI.IsHotkeyActive("Script items", "Override minimum dmg key")) {
            doalpha = Math.min(doalpha + frames, 1);
        } else {
            doalpha = doalpha - frames;
            if (doalpha < 0) doalpha = 0;
            if (doalpha == 0) {
                h.splice(h.indexOf("Damage override"));
            }
        }

        if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Slow walk")) {
            if (h.indexOf("Slow walk") == -1)
                h.push("Slow walk")
        }
        if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Fake duck")) {
            if (h.indexOf("Duck peek assist") == -1)
                h.push("Duck peek assist")
        }
        if (UI.IsHotkeyActive("Misc", "GENERAL", "Movement", "Auto peek")) {
            if (h.indexOf("Auto peek") == -1)
                h.push("Auto peek")
        }
        if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
            if (h.indexOf("Anti-aim inverter") == -1)
                h.push("Anti-aim inverter")
        }
        if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force safe point")) {
            if (h.indexOf("Safe point override") == -1)
                h.push("Safe point override")
        }
        if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force body aim")) {
            if (h.indexOf("Force body aim") == -1)
                h.push("Force body aim")
        }
        if (UI.IsHotkeyActive("Rage", "Exploits", "Doubletap")) {
            if (h.indexOf("Double tap") == -1)
                h.push("Double tap")
        }
        if (UI.IsHotkeyActive("Rage", "Exploits", "Hide shots")) {
            if (h.indexOf("Hide shots") == -1)
                h.push("Hide shots")
        }
        if (UI.IsHotkeyActive("Script items", "Minimum damage override")) {
            if (h.indexOf("Damage override") == -1)
                h.push("Damage override")
        }

        if (h.length > 0) {
            alpha = Math.min(alpha + frames, 1);
        } else {
            alpha = alpha - frames;
            if (alpha < 0) alpha = 0;
        }
        for (i = 0; i < h.length; i++) {
            if (Render.TextSizeCustom(h[i], font)[0] > maxwidth) {
                maxwidth = Render.TextSizeCustom(h[i], font)[0];
            }
        }
        if (maxwidth == 0) maxwidth = 50;
        width = width + maxwidth;
        if (alpha > 0) {
                Render.FilledRect(x, y + 3, width, 2, [colorhotkeys[0], colorhotkeys[1], colorhotkeys[2], alpha * 255]);
                Render.FilledRect(x, y + 5, width, 18, [17, 17, 17, alpha * 255]);
                Render.StringCustom(x + width / 2 - (Render.TextSizeCustom("keybinds", font)[0] / 2) + 2, y + 9, 0, "keybinds", [0, 0, 0, alpha * 255 / 1.3], font);
                Render.StringCustom(x + width / 2 - (Render.TextSizeCustom("keybinds", font)[0] / 2) + 1, y + 8, 0, "keybinds", [255, 255, 255, alpha * 255], font);
                //Render.FilledRect(x, y + 23, width, 18 * h.length, [17, 17, 17, Math.min(colorhotkeys[3], alpha * 255)]);
                for (i = 0; i < h.length; i++) {
                    switch (h[i]) {
                        case 'Slow walk':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(swalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, swalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, swalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, swalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, swalpha * 255], font);
                            break;
                        case 'Duck peek assist':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(fdalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, fdalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, fdalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, fdalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, fdalpha * 255], font);
                            break;
                        case 'Auto peek':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(apalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, apalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, apalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, apalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, apalpha * 255], font);
                            break;
                        case 'Anti-aim inverter':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(aialpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, aialpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, aialpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, aialpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, aialpha * 255], font);
                            break;
                        case 'Safe point override':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(spalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, spalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, spalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, spalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, spalpha * 255], font);
                            break;
                        case 'Force body aim':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(fbalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, fbalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, fbalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, fbalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, fbalpha * 255], font);
                            break;
                        case 'Double tap':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(dtalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, dtalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, dtalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, dtalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, dtalpha * 255], font);
                            break;
                        case 'Hide shots':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(hsalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, hsalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, hsalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, hsalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, hsalpha * 255], font);
                            break;
                        case 'Damage override':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(doalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, doalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, doalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, doalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, doalpha * 255], font);
                            break;
                    }

                }
        }
        if (Global.IsKeyPressed(1) && UI.IsMenuOpen()) {
            const mouse_pos = Global.GetCursorPosition();
            if (in_bounds(mouse_pos, x, y, x + width, y + 30)) {
                UI.SetValue("Misc", "JAVASCRIPT", "Script items", "Hotkeys_x", mouse_pos[0] - width / 2);
                UI.SetValue("Misc", "JAVASCRIPT", "Script items", "Hotkeys_y", mouse_pos[1] - 20);
            }
        }
}

if(menu_value & (1 << 0)) {
Global.RegisterCallback("Draw", "main_hotkeys")
}

//Anti-aims

if(menu_value & (1 << 3)) {
UI.AddLabel("                   Antiaim            ");
UI.AddSliderInt("Antiaim_x", 0, Global.GetScreenSize()[0]);
UI.AddSliderInt("Antiaim_y", 0, Global.GetScreenSize()[1]);
}

function in_bounds(vec, x, y, x2, y2) {
    return (vec[0] > x) && (vec[1] > y) && (vec[0] < x2) && (vec[1] < y2)
}

function draw_arc(x, y, radius, start_angle, percent, thickness, color) {
        var precision = (2 * Math.PI) / 30;
        var step = Math.PI / 180;
        var inner = radius - thickness;
        var end_angle = (start_angle + percent) * step;
        var start_angle = (start_angle * Math.PI) / 180;

        for (; radius > inner; --radius) {
            for (var angle = start_angle; angle < end_angle; angle += precision) {
                var cx = Math.round(x + radius * Math.cos(angle));
                var cy = Math.round(y + radius * Math.sin(angle));

                var cx2 = Math.round(x + radius * Math.cos(angle + precision));
                var cy2 = Math.round(y + radius * Math.sin(angle + precision));

                Render.Line(cx, cy, cx2, cy2, color);
            }
        }
}

function main_aa() {
    if (!World.GetServerString()) return;

    const x = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Antiaim_x"),
        y = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Antiaim_y");

    var font = Render.AddFont("Verdana", 7, 100);
    var RealYaw = Local.GetRealYaw();
    var FakeYaw = Local.GetFakeYaw();
    var delta = Math.min(Math.abs(RealYaw - FakeYaw) / 2, 60).toFixed(1);
    var safety = Math.min(Math.round(1.7 * Math.abs(delta)), 100);
    if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
        var side = "<";
    } else {
        var side = ">";
    }
    var text = "    FAKE (" + delta.toString() + "  ) | safety: " + safety.toString() + "% | side: " + side;
    var w = Render.TextSizeCustom(text, font)[0] + 8;

    Render.FilledRect(x - w, y, w, 2, [89, 89 + (delta / 2), 89 + (delta / 0.4), 255]);
    Render.FilledRect(x - w, y + 2, w, 18, [17, 17, 17, 255]);
    Render.StringCustom(x + 5 - w, y + 5, 0, text, [0, 0, 0, 180], font);
    Render.StringCustom(x + 4 - w, y + 4, 0, text, [255, 255, 255, 255], font);
    Render.Circle(x + 18 - w + Render.TextSizeCustom("FAKE (" + delta.toString(), font)[0], y + 8, 1, [255, 255, 255, 255]);
    draw_arc(x + 7 - w, y + 10, 5, 0, delta * 6, 2, [89, 119, 239, 255]);
    if (Global.IsKeyPressed(1) && UI.IsMenuOpen()) {
        const mouse_pos = Global.GetCursorPosition();
        if (in_bounds(mouse_pos, x - w, y, x + w, y + 30)) {
            UI.SetValue("Misc", "JAVASCRIPT", "Script items", "Antiaim_x", mouse_pos[0] + w / 2);
            UI.SetValue("Misc", "JAVASCRIPT", "Script items", "Antiaim_y", mouse_pos[1] - 20);
        }
    }
}

if(menu_value & (1 << 3)) {
Global.RegisterCallback("Draw", "main_aa");
}

//WATERMARK

if(menu_value & (1 << 1)) {
UI.AddLabel("                 Watermark            ");
UI.AddColorPicker("Watermark");
}
var color = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Watermark");

if (color[3] == 0)
    UI.SetColor("Misc", "JAVASCRIPT", "Script items", "Watermark", [89, 119, 239, 255]);

function draw() {
    if(!World.GetServerString())
        return;

    var today = new Date();
    var hours1 = today.getHours();
    var minutes1 = today.getMinutes();
    var seconds1 = today.getSeconds();
    
    var hours = hours1 <= 9 ? "0"+hours1+":" : hours1+":";
    var minutes = minutes1 <= 9 ? "0" + minutes1+":" : minutes1+":";
    var seconds = seconds1 <= 9 ? "0" + seconds1 : seconds1;
    
    var server_tickrate = Globals.Tickrate().toString()
    var ebanaya_hueta = Math.round(Entity.GetProp(Entity.GetLocalPlayer(), "CPlayerResource", "m_iPing")).toString() // кто это сделал - контуженный на всю голову ебаный хуесос

    color = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Watermark");

    var font = Render.AddFont("Verdana", 7, 400);
    var text = "skeet | " + Cheat.GetUsername() + " | delay: " + ebanaya_hueta + "ms | " + server_tickrate + "tick | " + hours + minutes + seconds;
    
    var w = Render.TextSizeCustom(text, font)[0] + 8;
    var x = Global.GetScreenSize()[0];

    x = x - w - 10;

    Render.FilledRect(x, 10, w, 2, [ color[0], color[1], color[2], 255 ]);
    Render.FilledRect(x, 12, w, 18, [ 17, 17, 17, color[3] ]);
    Render.StringCustom(x+4, 10 + 4, 0, text, [ 255, 255, 255, 255 ], font);
}

if(menu_value & (1 << 1)) {
Cheat.RegisterCallback("Draw", "draw");
}